Unity Research

Unity 360 Image Viewer:

https://medium.com/game-development-stuff/how-to-make-a-360%C2%BA-image-viewer-with-unity3d-b1aa9f99cabb


We used this in order to learn how to create the spaces for each 360 image so the viewer can see it in VR. It also gave us a custom shader to help with the materials.




Unity Gaze Detection:

https://unity3d.com/learn/tutorials/topics/virtual-reality/interaction-vr?playlist=22946

https://www.slideshare.net/jamesbirt35/gaze-detection-with-virtual-reality-and-unity-3d


Gaze detection is what we are hoping to use with the VR headset. THe idea that when the user stares at an icon for a couple of seconds, the user is teleported to that room.





Unity 360 Video:

https://blogs.unity3d.com/2017/07/27/how-to-integrate-360-video-with-unity/?_ga=2.153136888.1587520740.1520949319-513805877.1520949319

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