Unity 360 Image Viewer:
https://medium.com/game-development-stuff/how-to-make-a-360%C2%BA-image-viewer-with-unity3d-b1aa9f99cabb
We used this in order to learn how to create the spaces for each 360 image so the viewer can see it in VR. It also gave us a custom shader to help with the materials.
We used this in order to learn how to create the spaces for each 360 image so the viewer can see it in VR. It also gave us a custom shader to help with the materials.
Unity Gaze Detection:
https://unity3d.com/learn/tutorials/topics/virtual-reality/interaction-vr?playlist=22946
https://www.slideshare.net/jamesbirt35/gaze-detection-with-virtual-reality-and-unity-3d
Gaze detection is what we are hoping to use with the VR headset. THe idea that when the user stares at an icon for a couple of seconds, the user is teleported to that room.
Gaze detection is what we are hoping to use with the VR headset. THe idea that when the user stares at an icon for a couple of seconds, the user is teleported to that room.
Unity 360 Video:
https://blogs.unity3d.com/2017/07/27/how-to-integrate-360-video-with-unity/?_ga=2.153136888.1587520740.1520949319-513805877.1520949319
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